Author Archives: greygnomepress

The Game Crafter Effect

When it comes to designing a tabletop board or card game there are many aspects in the process. Some of the biggest hurdles can come when you have an idea and you want to turn that idea into something tangible. … Continue reading

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Designer’s Journal: Zogar’s Revenge

Zogar and his minions have made their new home deep within the Black Warrens under the large city of Otansphar. Very little time passed before Zogar was up to his old ways. His first order of business was to create … Continue reading

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Wunder Garten is now Available!

For centuries, in the thick cover of the woods, gnomes have settled their quarrels over a game of Wunder Garten. These conflicts may be as serious as a disagreement on a property line or as trivial as to who makes … Continue reading

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Designer’s Journal: PERIL

You are an old worn-out about-to-retire hero an you need one last score to enable a nice retirement. You have just descended the depths of the nasty Mount Skull and conquered the Demon Knight and plundered his treasure room. Now … Continue reading

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Designer Journal: Pioneers?

Recently, while listening the the Dicetower Podcast, I heard Tom and Eric discuss the lack of games on the market that use the “I split, you pick” mechanic. Essentially this is when one player takes a group of objects and … Continue reading

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The State of the Gnome Address

As most of you may know, Grey Gnome Games is basically a one man operation and has been from day one. My goals for Grey Gnome from the beginning┬áhas been┬áto design and publish my own games and it has served … Continue reading

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Designer Journal: The Hunt Below

As I was working on my design for UnderQuest, I stumbled upon a completely new design. Sometimes this happens. I quickly made a crude prototype (index cards, pen, and colored pencils) and the first playtest was a success. This is … Continue reading

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