In this episode we answer a questions posed in the comments of a previous video. Why do I use similar mechanics in some of my designs and what can we learn from this?
In this episode we discuss the recently announced design contest at the Game Crafter, The Single Card Challenge. What is it? What are the prizes? How the heck do you design an entire game on a single card?
In this episode we delve into the use of multifunction cards in game design. We look at a couple of games from my shelf including Oh My Goods! and also look at a couple of my own designs.
In this episode we take a look a few common dice mechanics and how the can be applied to a design, including roll-over, roll-under, dice-pools, and more!
In this episode we discuss choose-your-own-adventure games and dive into Legacy of Dragonholt. I also talk about Crowd Sales and why I use them instead of other crowd-funding platforms.