In this episode we delve into the use of multifunction cards in game design. We look at a couple of games from my shelf including Oh My Goods! and also look at a couple of my own designs.
In this episode we take a look a few common dice mechanics and how the can be applied to a design, including roll-over, roll-under, dice-pools, and more!
In this episode we discuss choose-your-own-adventure games and dive into Legacy of Dragonholt. I also talk about Crowd Sales and why I use them instead of other crowd-funding platforms.
In this episode we take a look at a deck-building mechanic that simulates birthing and raising a child into adulthood, discuss the use of public domain artwork in games, and take a look at the solo card game Brambles.
I this episode we talk a little about protecting your game mechanic ideas, revisit the dice pool system for combat in UnderQuest, and look at a few games I ordered from the Game Crafter!